BloxFast docs
Get started and the first Launch chapter are free to read. The rest comes with BloxFast.
Start with Install and first runGet started
Install the project, connect Studio and press Play.
- Install and first runFreeInstall the tools, compile the project, sync it into Studio with Rojo, and press Play in a test place.
- Project layoutFreeWhat lives in src/shared, src/server and src/client, and how data gets from the server to the UI.
- ConfigurationFreeThe config files, what each one controls, and the IDs to fill in before launch.
- Publishing with GitHub ActionsFreeSet up the Open Cloud API key and repository secrets so every push to main publishes your place.
Systems
How each system works and how to change it.
- Player data and migrationsHow saves, session locks and retries work, and how to add or change a saved field with a migration.
- Purchases, gamepasses and giftingHow developer products are granted exactly once, how pass ownership is checked, how gifting works, and how prices are shown.
- CurrenciesDefining currencies, changing balances with add, earn and spend, and what soldForRobux decides.
- Multipliers and boostsThe one multiplier stack every bonus goes through, timed boosts, scheduled event multipliers, and how to add a new source.
- Region rules (PolicyService)How each player's PolicyService rules are cached, what the safe default is, and which systems read them.
- Eggs and oddsEgg config, escalating prices, luck and pity, the odds panel, and how BloxFast follows Roblox's paid random item rules.
- Spin wheelFree and bought spins, prize weights, lucky prizes, and the checks that keep a sold wheel compliant.
- Daily and playtime rewardsThe daily streak reward with its VIP bonus, and the session playtime gifts.
- Promo codesAdding codes with rewards and expiry dates, kept on the server so players can't read them.
- Quests and achievementsDaily and weekly quest boards, lifetime achievements with badges, and how game events become progress through Goals.
- Season passSeasons with free and premium tracks, XP from quests and achievements, premium and tier-skip products, and starting a new season.
- Rebirth and the indexRebirth cost, what it resets and the bonus it gives, and the index of found items with set rewards.
- Inventory and itemsItems, variants and origins, equip and storage limits, auto-delete, merging, and how to add an item.
- TradingTrade requests, offers and confirmations, the commit, region rules, the trade log, and turning trading off live.
- Group, friend and invite rewardsThe group bonus and join reward, the friends-in-server bonus, and invite rewards through Roblox referrals.
- LeaderboardsThe global top-earners board on an OrderedDataStore, and the in-game leaderstats.
- Analytics and onboardingWhat BloxFast logs to the Creator Dashboard, how the onboarding funnel works, and how to add a step or a custom event.
- Remotes and networkingDeclaring remotes in one file with argument checks and rate limits, and handling them on both sides.
- Admin commandsThe chat commands for testing and support, who can run them, and how to add one.
- UI kit, theme and galleryThe Fusion component kit, the Theme file that styles it, the F6 gallery, and how to add a window.
- Settings and audioSaved music and sound effect toggles, the sound IDs, and how to add another setting.
AI workflow
Claude Code, Roblox Studio's MCP server and the prompt library.
Launch
Getting the game in front of players and what to do once they're there.
- Get your account ready to publishFreeThe age checks, ID verification, 2-Step Verification, and subscription or fee Roblox requires before a game can reach players, and how the Kids and Select evaluation works.
- How Roblox pays you, and the rules for your shopWhat each Robux source pays, what top games charge, how per-player pricing works, and the rules on random items, cross-game sales, and rewarded ads.
- The game page and the maturity questionnaireIcon, thumbnail, video, title and description requirements, social links, and how to fill out the Maturity & Compliance Questionnaire.
- Stay clear of moderationThe rules first games most often break, with the exact Community Standards and Creator Hub text, and a check to run before launch.
- Launch dayWhen to release, how to release in Creator Hub, how the first players feed Roblox's recommendations, and what to watch in the first 48 hours.
- How discovery worksWhat Roblox has published about how Recommended for You ranks games, plus the rules for search, notifications, events, and update cadence.
- Roblox Ads on a small budgetHow Ads Manager billing, objectives, attribution, and reporting work, and how to run a first test campaign.
- Read your analyticsHow Roblox defines retention, payer conversion, ARPPU and ARPDAU, how funnel events are recorded, and a weekly review.
- Cash out with DevExDevEx eligibility, the 30,000 Earned Robux minimum, the standard and U.S. 18+ rates, the R15 requirement, tax forms and withholding, and payout timing.