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bloxfa.st

Get paid real money for your Roblox game

The shop, gamepasses, eggs and daily rewards from the top Roblox games come ready. Publish this week and start cashing out Robux.

Pay once. Full refund within 7 days.

Try the demo game →

About 176 hours stand between your idea and its first Robux

A game has to save progress, take payments and give players a reason to return before it can earn. These are rough hours for building each part the first time, if you already know Roblox.

  • Session-locked player data and migrations10 hrs
  • One ProcessReceipt that never grants twice4 hrs
  • Gamepasses and gifting5 hrs
  • Currencies and live Robux prices4 hrs
  • Multiplier stack and timed boosts6 hrs
  • Group, friend and invite rewards6 hrs
  • Inventory: equip, lock, merge, auto-delete14 hrs
  • Eggs with odds, pity and luck16 hrs
  • Spin wheel6 hrs
  • Daily streaks, playtime gifts, codes, starter pack8 hrs
  • Quests and achievements12 hrs
  • Season pass8 hrs
  • Rebirth and the index7 hrs
  • Trading with dupe protection24 hrs
  • Leaderboards and analytics funnels5 hrs
  • Typed remotes, rate limits, event bus5 hrs
  • Admin commands3 hrs
  • UI kit and every window30 hrs
  • Open Cloud publishing3 hrs

TotalAbout 176 hours

Or start with it working

local launchDay = "today"

Everything your game needs to earn

Pick a tab to see what you get and the code behind it. It all runs off one player profile, so a purchase, a quest reward and a trade save the same way.

  • Gamepasses and developer products that grant exactly once, even if the player rejoins mid-purchase
  • A starter pack and a season pass with free and premium tracks
  • Eggs with luck and pity, and odds the player can open and read before buying
  • Players can gift a gamepass to a friend in the server, and it's delivered even if they've left
  • Live prices from Roblox, so every button shows what the player will pay

Time saved: about 37 hours

src/server/Purchases.ts
if (!data.receipts.includes(receipt.PurchaseId)) {
	const grant = grantFor(receipt.ProductId);
	// ...
	data.receipts.push(receipt.PurchaseId);
}

// Temporary Studio data can't be saved, so there's nothing to wait for.
return PlayerData.save(player) || PlayerData.isTemporary(player)
	? Enum.ProductPurchaseDecision.PurchaseGranted
	: Enum.ProductPurchaseDecision.NotProcessedYet;

Ask for the next feature and get it

BloxFast comes with the files Claude Code needs to work in this project, and the docs show how to connect it to Roblox Studio.

  1. 1

    Claude Code reads the project files

    CLAUDE.md explains how the systems connect and which rules the code has to keep. DESIGN.md covers the UI kit and Theme.ts, so new windows match the rest.

  2. 2

    You ask for a change

    The prompt library has a starting prompt for the usual jobs, such as adding an egg, a quest, a currency, a product or a new window.

  3. 3

    It checks the result in Studio

    Roblox Studio's MCP server connects Claude Code to the place you have open, so it can run code there and read the output before telling you it's done.

Hey, it's Trevor

I built a Roblox game. Most of my time didn't go into the game. It went into saving player data without losing it, handling purchases so nobody got charged twice or not at all, and then eggs, quests and a trade window that couldn't be used to duplicate pets.

When I started on the next idea, I caught myself rewriting the same code again. BloxFast is that code, cleaned up and working together, with a docs page for every system and the launch notes I wish I'd had.

If you'd rather spend your evenings on the game than on DataStore retries, I think it'll help.

Trevor

Pay once. Build unlimited games.

Price goes up as more people buy. Early buyers pay less.

BloxFast

$79USD, one payment

  1. $79buyers 1–100
  2. $99buyers 101–250
  3. $129buyers 251+
  • Player data with session locking and migrations
  • One ProcessReceipt, gamepasses and gifting
  • Multiple currencies with live Robux prices
  • Eggs and crates with the odds panel, pity and luck
  • Spin wheel
  • Daily streaks, playtime rewards, promo codes and a starter pack
  • Quests, achievements and a season pass
  • Inventory with equip, lock, merge and auto-delete
  • Trading with dupe protection and a kill switch
  • The index and rebirth
  • The Fusion UI kit and gallery
  • Open Cloud publishing from GitHub
  • CLAUDE.md, DESIGN.md and the prompt library
  • The docs
  • Lifetime updates
  • Unlimited games
Get BloxFast for $79

Full refund within 7 days, no questions asked.

Questions

Can I get in trouble for selling eggs?

Roblox has rules for selling random items. BloxFast shows players the odds before they buy, and it hides paid eggs and bought spins for players in places where Roblox requires that. You still fill in Roblox's Content Maturity questionnaire yourself and say your game has paid random items.

Does it work with Claude Code?

Yes. It comes with a CLAUDE.md that explains how the project fits together, a DESIGN.md for the UI kit, and a prompt library for common jobs. The docs show how to connect Claude Code to Roblox Studio's MCP server so it can check its changes in Studio.

How do I get the code?

Checkout asks for your GitHub username. Right after you pay, GitHub emails you an invite to the private BloxFast repo. Accept it and you can clone the repo and pull updates from it. You'll need a free GitHub account before you buy.

What language is it written in?

TypeScript, using roblox-ts. It compiles to Luau, which runs in Roblox like any other script, and you can read the Luau output in Studio. If you've written Luau or JavaScript the code will look familiar.

Is it a game template?

No. There's no gameplay in it. It's the systems around the game: saving, buying, rewarding, collecting, trading and publishing. You bring the game.

Can I use it for unlimited games?

Yes. Use it in as many games as you make, including games that earn Robux. You can't resell or share BloxFast itself.

How often is it updated?

When Roblox changes a rule or an API it depends on, and when I add or improve a system. Updates are free for life.

What's the refund policy?

Full refund within 7 days, no questions asked.

I'm under 18. Can I buy it?

You'll need a parent or guardian to pay with their card. Checkout doesn't take Robux or Roblox gift cards.

Is this affiliated with Roblox?

No. BloxFast is an independent product and isn't affiliated with, endorsed by or sponsored by Roblox Corporation.

Your game, earning Robux this week

About 176 hours of setup already done. One payment, every game you make after this.

Get BloxFast